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Thread Statistics | Show CCP posts - 8 post(s) |

Mr Bignose
Horde Vanguard. Pandemic Horde
0
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Posted - 2017.02.23 18:26:09 -
[1] - Quote
The yield nerf is liveable but if you had to do it twice now and people are snowballing multiboxing fleets then it's going to be followed by another. Maybe the nature of upgraded anoms should be looked at instead because their capacity is huge and they respawn instantly after clearing. And unless you have a dozen rorqs or more a colossal barely feels crowded.
The P.A.N.I.C. nerf is just weird. Why not just have active modules cycle off when P.A.N.I.C. is activated? |

Mr Bignose
Horde Vanguard. Pandemic Horde
0
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Posted - 2017.02.23 21:49:35 -
[2] - Quote
Suitonia wrote:You can't get jammed in siege, cupcake. Just leave 1 Mercoxit roid alive in belt, Rorqual has 200km lock range base without the lock range skill even trained, with ECM immunity and 80% damp defence.
So, I mean, we're already sitting in our anoms with 12 rorqs not boosting because mining foreman bursts inexplicably give combat timers that prevent refits and give rorq pilots no incentive to boost unless they need to address the mercoxit menace.
wait, we need to roll, well let me go high cap full tank and boost the subcaps for the last few 'roids.
oh look, a new cosmic signature!
www HALP
i did actually respect your suggested svipul nerfs because you were an avid field researcher in fade but i'm not sure if anyone involved with this ship redesign has actually used it. |

Mr Bignose
Horde Vanguard. Pandemic Horde
2
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Posted - 2017.02.24 14:24:02 -
[3] - Quote
Destriouth Hollow wrote:@Amarisen Gream Sadly multiboxed rorquals will always be able to keep mining level at 5. If not, no other fleet could do it anymore (:
It's pretty easy to keep at least one system at level 5 with subcaps. the bigger issue is perpetually rolling colossal anoms and the excess of trit, pyrerite etc that this produces. We want local ore production going into cap production in our shiny new azbels, not jump-freighters destined for jita 4-4.
This nerf doesn't address that as it simultaneously removes the mineral sink with the excess. ie. line members going out and losing caps weekly because they could afford to by mining. it won't stop the multiboxers though, they will continue to grow their fleets and flood high sec. |

Mr Bignose
Horde Vanguard. Pandemic Horde
2
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Posted - 2017.02.24 21:32:34 -
[4] - Quote
CCP Fozzie wrote:
If possible, we would like to preserve the use of both cynos and ewar by mining Rorquals while they are defending their fleet with the PANIC module. Cynos serve a valuable purpose in helping them get support fleets to their position, and ewar helps them present an actual threat to their attackers during the PANIC period.
What if P.A.N.I.C. simply cycled off active modules, much like a cloak? You could light the cyno before you P.A.N.I.C and it'd still be running after coming out. All offensive mods would cease working almost immediately and a P.A.N.I.C.ed rorq doesn't require active defensive mods since it's invulnerable.
you'd lose ewar but i don't know if it's that useful in these situations. P.A.N.I.C. is last resort where you've refit mids with cap/tank and capped yourself out on local reps already. it'd be easier to cyno in caps with capital neuts if you need it or form a subcap support fleet which is how we usually save them. |

Mr Bignose
Horde Vanguard. Pandemic Horde
3
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Posted - 2017.02.25 10:38:50 -
[5] - Quote
BTW, no one uses P.A.N.I.C. to protect subcaps, in my alliance at least. if cheeky scrubs try and bomb our covetors and hulks we prelock and capital shield rep them. this works very nicely. For a large incoming fleet they need to leave.
Back to the cost/performance of the drones. I'm sure it's been suggested already that a lower performance T2 variant would solve some of the problems with both yield and market demand. The capital outlay for a fully fitted rorq is 10Bn or so. This is a significant barrier to entry. Say there were T2 excavator variants that mined the same as the proposed nerf for actual 'excavator' drones for a few hundred million? I think most people would take that in much the same way as few people bother with 'augmented' drones for ratting. The cost of losing them is simply too high. |

Mr Bignose
Horde Vanguard. Pandemic Horde
3
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Posted - 2017.02.25 17:25:24 -
[6] - Quote
People have figured out how to steal the drones with snatch fleet and murder the ships with T3Cs very effectively. Their defensive capabilities are fine.
However, it seems that the best way to kill a rorqual now would be to drop it with more rorquals. and even without a handy asteroid to lock it's still a stupidly good blops/logi ship with 10LY range and no fatigue. combat indy ships are supposed to be a joke for a lazy sunday afternoon roam, not a serious weapon. |

Mr Bignose
Horde Vanguard. Pandemic Horde
3
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Posted - 2017.02.25 22:01:24 -
[7] - Quote
Cade Windstalker wrote:Now, I can definitely appreciate and get behind that it's a little ridiculous how many people you can pack into a small area these days. There was another post on Reddit discussing how fast mining enoms respawn, and I have to agree that's a bit silly, but changing it wouldn't actually fix the Rorqual right now, because the risk vs reward is such that mining in a Rorqual has become more attractive to a lot of people than Carrier or even Super Ratting..
it's also the lack of micromanagement compared to carrier ratting, coupled with the massive capacity of the ore anoms which can comfortably fit up to a dozen rorquals. fade is stuffed to the gills with VNIs so it's maddening to carrier rat there. rorq mining is really chill in comparison because it's easy to get your own good sized nice nug to nom on. |

Mr Bignose
Horde Vanguard. Pandemic Horde
3
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Posted - 2017.02.25 22:36:21 -
[8] - Quote
Cade Windstalker wrote:A couple of people on Reddit were reporting that there are guys in their Alliance with 40+ Rorquals that just go through and eat Ore anoms in an hour each.
it kind of gets too busy above a dozen but i guess it depends on how co-ordinated you are. also you have to clear the mercoxit and if you're rolling it every hour then you need quite a few deep core subcap miners. but yeah, it's kind of nuts and I don't think these kind of balance passes are really addressing that. |

Mr Bignose
Horde Vanguard. Pandemic Horde
4
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Posted - 2017.02.26 20:22:10 -
[9] - Quote
So, got dropped on today by a large fleet AHAC and BS fleet with heavy neut pressure. all the subcaps on grid died immediately. I managed to half refit to high cap (before my depot was RFed) and run my injector giving me enough cap to run my hardeners and booster for a couple of minutes. then my capacitor was drained, my tank broke and I hit the button.
at no point during P.A.N.I.C.was I thinking that ewar would be handy right now or that my dead subcap miner friends would have benefited from being frozen on a bubble****ed grid with me for a few more minutes before I joined them in their inevitable deaths. it was pretty clear it was the rorqs who needed saving, not the mining fleet, and P.AN.I.C. was simply buying time for the reponse fleet. this is in practice how P.A.N.I.C. is actually used and it's not quite as advertised.
so tl;dr in practice if you nerf entosis or ewar during P.A.N.I.C. it won't be vaguely missed by actual mining rorquals. |

Mr Bignose
Horde Vanguard. Pandemic Horde
7
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Posted - 2017.03.01 21:58:52 -
[10] - Quote
So, I just happened to notice that this gas haven I'm running is full of veldspar. :thinking: |
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